Showing 5 open source projects for "gss-api"

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    Mapbox GL JS

    Mapbox GL JS

    Interactive, thoroughly customizable maps in the browser

    Mapbox GL JS is a JavaScript library that uses WebGL to render interactive maps from vector tiles and Mapbox styles. It is part of the Mapbox GL ecosystem, which includes Mapbox Mobile, a compatible renderer written in C++ with bindings for desktop and mobile platforms. Mapbox GL JS is part of the cross-platform Mapbox GL ecosystem, which also includes compatible native SDKs for applications on Android, iOS, macOS, Qt, and React Native. Mapbox provides building blocks to add location...
    Downloads: 5 This Week
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  • 2
    Remotery

    Remotery

    Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

    Remotery is a real-time CPU/GPU profiler implemented as a single C file, providing developers with immediate insights into the performance of their applications. It features a remote web-based viewer that runs in browsers like Chrome, Firefox, and Safari, allowing for cross-platform performance analysis. Remotery supports profiling multiple threads and GPU contexts, offering a comprehensive view of an application's performance characteristics.
    Downloads: 2 This Week
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  • 3
    Interactable

    Interactable

    Experimental implementation of high performance interactable views

    This is an experimental implementation of a declarative API for handling fluid user interactions with views at 60 FPS in React Native. Here are some example use-cases for views that users can interact with. Swipeable card (a la Google Now) springing into place unless swiped away with enough force. Drawer snapping between closed and open with buttons appearing gradually as it's being dragged.
    Downloads: 0 This Week
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  • 4
    EZAudio

    EZAudio

    An iOS and macOS audio visualization framework

    ...I've designed six audio components and two interface components to allow you to immediately get your hands dirty recording, playing, and visualizing audio data. These components simply plug into each other and build on top of the high-performance, low-latency AudioUnits API and give you an easy to use API written in Objective-C instead of pure C. EZAudio was designed to work transparently across all iOS and OSX devices. This means one universal API whether you're building for Mac or iOS. For instance, under the hood an EZAudioPlot knows that it will subclass a UIView for iOS or an NSView for OSX and the EZMicrophone knows to build on top of the RemoteIO AudioUnit for iOS, but defaults to the system defaults for input and output for OSX.
    Downloads: 0 This Week
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  • 5
    DRINKS Toolkit

    DRINKS Toolkit

    DRINKS is a set of smart web-based widgets.

    DRINKS Toolkit is a collection of web-based widget, focused in the first release, to realize an online strumentation. It provides a practical and immediate interface to represent your data in the best possible way. Every widget is drawed using HTML5 Canvas API in a Javascript based environment. Drinks was born to allow users to easily realize custom dashboards without any programming knowledge, infact, you can use your instrument on a webpage simply using HTML tags, or using BarMan IDE to create your applications in a click. DRINKS Toolkit (hardware and software) are released as Open Source project.
    Downloads: 0 This Week
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