Showing 3 open source projects for "construct 2 gamecode"

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    UMAP.jl

    UMAP.jl

    Uniform Manifold Approximation and Projection (UMAP) implementation

    A pure Julia implementation of the Uniform Manifold Approximation and Projection dimension reduction algorithm. The umap function takes two arguments, X (a column-major matrix of shape (n_features, n_samples)), n_components (the number of dimensions in the output embedding), and various keyword arguments.
    Downloads: 8 This Week
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  • 2
    Rotations.jl

    Rotations.jl

    Julia implementations for different rotation parameterizations

    3D rotations made easy in Julia. This package implements various 3D rotation parameterizations and defines conversions between them. At their heart, each rotation parameterization is a 3×3 unitary (orthogonal) matrix (based on the StaticArrays.jl package), and acts to rotate a 3-vector about the origin through matrix-vector multiplication. While the RotMatrix type is a dense representation of a 3×3 matrix, we also have sparse (or computed, rather) representations such as quaternions,...
    Downloads: 9 This Week
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  • 3
    JTexXchart

    JTexXchart

    Java library for drawing 2D charts with LaTeX math support

    Call me a purist, but I was never happy with the graphs produced with existing (free) Java tools. My dream package is lightweight with minimal dependencies, offers clean vector-graphics export and TeX-support for typesetting mathematical elements in axis labels, chart legends etc. This is hard (impossible?) to find and I thus decided to construct my own, mostly from existing code. This project is based on refactored versions of the popular packages 'XChart' (orig. by Tim Molter, © Knowm...
    Downloads: 0 This Week
    Last Update:
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