Showing 8 open source projects for "compilation"

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  • 1
    StaticTools.jl

    StaticTools.jl

    Enabling StaticCompiler.jl-based compilation of (some) Julia code

    Tools to enable StaticCompiler.jl-based static compilation of Julia code (or more accurately, a subset of Julia which we might call "unsafe Julia") to standalone native binaries by avoiding GC allocations and llvmcall-ing all the things. This package currently requires Julia 1.8 or greater for best results (if in doubt, check which versions are passing CI). Integration tests against StaticCompiler.jl and LoopVectorization.jl are currently run with Julia 1.8 and 1.9 on x86-64 Linux and mac; other platforms and versions may or may not work but will depend on StaticCompiler.jl support. ...
    Downloads: 0 This Week
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  • 2
    InMemoryDatasets.jl

    InMemoryDatasets.jl

    Multithreaded package for working with tabular data in Julia

    InMemoryDatasets.jl is a multithreaded package for data manipulation and is designed for Julia 1.6+ (64-bit OS). The core computation engine of the package is a set of customized algorithms developed specifically for columnar tables.
    Downloads: 0 This Week
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  • 3
    NBInclude.jl

    NBInclude.jl

    import code from IJulia Jupyter notebooks into Julia programs

    NBInclude is a package for the Julia language that allows you to include and execute IJulia (Julia-language Jupyter) notebook files just as you would include an ordinary Julia file. The goal of this package is to make notebook files just as easy to incorporate into Julia programs as ordinary Julia (.jl) files, giving you the advantages of a notebook (integrated code, formatted text, equations, graphics, and other results) while retaining the modularity and re-usability of .jl files.
    Downloads: 0 This Week
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  • 4
    BinaryBuilder

    BinaryBuilder

    Binary Dependency Builder for Julia

    Binary Dependency Builder for Julia. Building binary packages is a pain. BinaryBuilder follows a philosophy that is similar to that of building Julia itself; when you want something done right, you do it yourself. To that end, BinaryBuilder is designed from the ground up to facilitate the building of packages within an easily reproducible and reliable Linux environment, ensuring that the built libraries and executables are deployable to every platform that Julia itself will run on. Packages...
    Downloads: 0 This Week
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  • 5
    Jmol

    Jmol

    An interactive viewer for three-dimensional chemical structures.

    Over 1,000,000 page views per month. Jmol/JSmol is a molecular viewer for 3D chemical structures that runs in four independent modes: an HTML5-only web application utilizing jQuery, a Java applet, a stand-alone Java program (Jmol.jar), and a "headless" server-side component (JmolData.jar). Jmol can read many file types, including PDB, CIF, SDF, MOL, PyMOL PSE files, and Spartan files, as well as output from Gaussian, GAMESS, MOPAC, VASP, CRYSTAL, CASTEP, QuantumEspresso, VMD, and many other...
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    Downloads: 854 This Week
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  • 6
    AutoAni

    AutoAni

    Compilation-free adaptive swf visualization template

    AutoAni is a compilation-free adaptive visualization template designed for creating animated bar chart races and similar time-based visualizations using Flash. It focuses on ease of use for beginners by removing the need to install Flash or compile code—users simply prepare their data and images, place them in the same directory, and open the provided SWF file with any compatible player.
    Downloads: 1 This Week
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  • 7
    ngx-datatable

    ngx-datatable

    A feature-rich yet lightweight data-table crafted for Angular

    ...Fixed AND Fluid height. Left and Right Column Pinning. Row Detail View. Decoupled theme'ing with included Google Material theme. Light codebase / No external dependencies. AoT Compilation Support. Universal Support. Cell & Row Selection.
    Downloads: 0 This Week
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  • 8
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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