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A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
... visualizes EBNF (Extended Backus Naur Form). Therefore an .ebnf File is required, which contains rules written in EBNF. The program parses the rules, visualizes them as syntax diagrams and is able to generate .gif and .emf files for further use.
These tools will help users undrestand the growth pattern of a wiki site.
1) A parsing tool that collect information from wikis
2) A series of web reports that display information about the wiki site
Corrently only Editme.com wiki site is supported
A C# implementation of LOGO which allows to reproduce many real world (complex) phenomena governed by local rules like traffic jams, gas diffusion, aggregation and percolation, ant systems and biological systems in general.
A Windows .NET application for monitoring bio-feedback data using The Wild Divine Project's Light Stone biofeedback device. Supports data logging, multiple graphs, and automatic gain control for weak signals.
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MSQuant is a tool for quantitative proteomics/mass spectrometry and processes
spectra and LC runs to find
quantitative information about proteins and peptides. Though
automated it also allows manual inspection and change.
A plotting (chart) library for .NET. Provides the ability to create plots with a minimum of effort and also to customise them extensively where required.
A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
This is a collection of different little tools written in MATLAB, JAVA, Python. They all have to to do with Imaging & Microscopy for life science research and related topics or problems. Some of them are meant to be used with ImageJ and MicroManager.
Implementation of a bidirectional bridge between Sun SPOTs and virtual Spaughts in SecondLife using XML-RPC between Java (spot-side) and C# (libsecondlife on SL-side).
MD3DAF is an Object-Oriented 3D Graphics Application Frameworks,aiming to simplify the software development of 3D graphics application such as CAD and GIS ,basing on Microsoft .Net frameworks and Managed Direct3d and written in C#.
Assists in creating 3d scratch holograms (aka abrasion holograms or chatoyant holograms). They can be created on acrylic or metal sheets using only an adjustable compass as described on Bill Beaty's website: http://www.eskimo.com/~billb/amateur/holo1.htm
The Stage Lighting Synth lets you create stage lighting shows with real-life lighting fixtures controlled via DMX. It is a visual graph editor for creating and controlling stage lighting shows in realtime, and is incredibly easy to extend.
It's a program for calculating and visualizing evolutionary processes of cells in multidimensional spaces. Many cellular properties are involved (vitality, lifespan, ethnicity, growth medium), affected by mutation and accidental influences.
XSpot Framework communicates with Lanbox hardware by .NET. It includes a program to work with the Lanbox device. Lanbox is a network based lighting console to control static and moving lights in theaters, concerts. See http://www.lanbox.com
The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.