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NOTE: Use Fltk_Contour insted this code! FMesh is a simply scientific data visualization tool based on OpenGL. FMesh can generate 2D and 3D graph of contour and color maps for any (x,y,z) scattered data set, many other options are included.
A cross-platform cellular automaton facility. Implements simulation and visualization of multi-dimensional cellural automatas locally or in distributed mode.
LSystemBuilder is a program for editing and visualizing L-systems. LSystemBuilder makes it easy to explore fractals, FASS-curves and complex branching structures. Naturally LSystemBuilder comes packed with loads of predefined L-systems.
Ray aims to be a full-featured extensible raytracer portable among POSIX and Windows with native support for multi-threading and network distribution. It will provide a scene programming langage with a VM [more features to be added once available].
The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Geodes is a mac application designed to do geometry and math like you can do in front of a sheet of paper. It both includes simple figures drawing (lines, circles) and high level analytic geometry.
EasyBMP is an easy cross-platform C++ library for reading and writing Windows bitmap BMP files. No installation, no need for external libraries, small size, well-documented, and simple enough for the novice programmer to start in just minutes!
The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
Dynagraph for Windows is a graph editor and front-end for the platform-independent Dynagraph graph layout engines. It consists of the Montage OLE Client-Server library, COM wrappers for Dynagraph, and graph editing components.
Eirik is a tool for exploring large data sets, by using statistical analyses and multiple linked visualizations for data reduction. It relies on R, QT4 and OpenGL. Developed as part of AstroGrid/VOTech, Eirik uses Ice and xmlrpc for distributed computing.
vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
C++ Widget Library for CGI/FastCGI applications based on Ajax. Test cases for Tomcat Server and XDAQ framework are available. Widgets included: Tab,Form,Button,Tree,LayoutContainer,Frame,Table,Dialog,FishEyeMenu,EventHandler, etc.
geofit is a tool to fit geometrical objects to point clouds and allows to calculate an errormap for both. it is useful for visualization of errors of a photogrammetric measurement.
iAnaglyph is a Cocoa application for generating anaglyphs from two slightly different images of the same static scene. An anaglyph is an image that appears to have depth when viewed through red/blue "3D" glasses.
Dolphin is a light scientific computing visualization platform with high portability.We provide the most common functions in the visualization application and easy plug-in development by Dolphin’s plug-in mechanism. Dolphin is under GPL licence!
Graph representation of the parapsychological (scientific) models and propositions. The graph will help to visualize the relation between the diferent hypothesis and estimates the level of confidence of a given hypothesis or model.
This project is a framework (i.e., library) for Mac OS X applications to link in. It provides plots of data together with the supporting machinery (objects inheriting from NSDocument, for example) that
applications can use to manipulate the plots.