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OntoModel is a UML-based editor that works with OWL ontologies. The usage of the UML extension mechanism makes it possible to develope and maintain OWL ontologies with MDA technologies. Implemented as NeOn Toolkit (http://www.neon-toolkit.org) plugin.
3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
powerPlant is a plant modelling tool based on parametric plant descriptions, producing highly detailed models that can be exported to 3ds. Deriving similar plants is a matter of 1 click! Complete scenes can be composited with the integrated scene editor.
FElt is an open source system for finite element analysis, primarily for mechanical problems. FElt includes command line tools, an X11 interface for pre- and post-processing, and a Windows editor interface with some post-processing capabilities.
Java package to study a clustering model described in the paper \"Novel Clustering Algorithm Based Upon Games on Evolving Network\" by Q. Li, Z. Chen, Y. He and J-P. Jiang (in arxiv: http://arxiv.org/pdf/0812.5064v1), generalizations and similar issues.
Musical Notation System
Using a GUI with a built in text editor, one can create a score with the appropriate notations. All musical notations are then transformed into a graphical representation and can be exported into various formats (pdf, ps, eps).
DARPA Urban Challenge, a C++ based platform for testing Path Planning Algorithms: An application of Game Theory and Neural Networks.
Rubin, Raphael (2007)
Wow Log Parser is a combat log parser for the game World of Warcraft. The purpose of the program is to parse the files generated with the /combatlog command. The source code can be found on: http://www.gurre.eu/wowlogparser/forum
geWiz X1L was a masters degree project to explore development of a baseline architecture for a game engine in C++. It contains a variety of ideas, but nothing that was fully finished. Not compilable; use only as a resource to learn how not to do things.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
MSDViewer (My Schematic Drawer and Viewer) is a schema editor using a simple text file as input. Requires tcl/tk (>8.4) and Iwidgets (>4). should work on every platform supported by tcl/tk. Output postscripts.
CanFestival focuses on providing an ANSI-C platform independent CANOpen stack that can be implemented as master or slave nodes on PCs, Real-time IPCs, and Microcontrollers. A WxPython based CanOpen Object Dictionary editor GUI is also provided.
Dynagraph for Windows is a graph editor and front-end for the platform-independent Dynagraph graph layout engines. It consists of the Montage OLE Client-Server library, COM wrappers for Dynagraph, and graph editing components.
GRINEdit is a graph, relation, interaction, network editor.
The graph visualizer 'graphviz' is very popular but it is not interactive.
The project aims to make interactive graphviz.
TopicMapTools allows the creation, manipulation and visualization of XML Topic Maps. It is based on the TM4J framework. The editor can be used in genealogy for the visualisation of e.g. family trees.
J-gramS is a diagram editor that uses Java and SWT. Similar to idraw and xfig it focuses on creating diagrams easily without a complicated user interface. Diagrams produced by J-gramS are saved as SVG or a number of image formats.
DSIllustrator is a light-weight editor for making illustrations of data structures. It is used to make graphics of instances of basic data structure (trees, graphs, lists, stacks, etc) in very short time, to be used in lecture slides and typed homeworks.
A derivative of the project 'learning patterns for the design and depolyment of mathematical games' (http://lp.noe-kaleidoscope.org/), this is an on-line, html (AJAX) based editor & browser for FreeMind (http://freemind.sourceforge.net/) mindmaps.
This is a tool to organize and present complex, interrelated ideas visually in different ways. It aims to be many tools all at the same time -- outliner, mindmapping and concept mapping tool, PIM, project manager and tracker, literate programming editor,
"cif2tribes" is a console-based tool for converting integrated circuit layouts into maps usable in the game Tribes 2, as a 3D visualization aid. The project code is modular enough to be easily extended to different game engines and input file formats.