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A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms.
Scenes which are in 3DS-format can be imported.
Other modifications include gameprogramming-algorithms.
PixLab is a peculiar raster-based graphic editor giving one more additional drawing aspect to an artist. Not only traditional elements of painting, such as color and shape, but also artist's brush dynamics is fixed and displayed.
ADrillForce project is now part (a component) of the larger project forssim. This project will close. ADrillForce is a reference implementation of haptic (force feedback) algorithms for virutal hard material collision handling and data modification.
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