Showing 3 open source projects for "car"

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    RayTracer.jl

    RayTracer.jl

    Differentiable RayTracing in Julia

    This package was written in the early days of Flux / Zygote. Both these packages have significantly improved over time. Unfortunately, the current state of this package of has not been updated to reflect those improvements. It also seems that it might be better to gradually transition to defining the adjoints directly using ChainRules. A Ray Tracer written completely in Julia. This allows us to leverage the AD capabilities provided by Zygote to differentiate through the Ray Tracer.
    Downloads: 0 This Week
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    GeoJAGS

    JAGS module with covariance functions and the CAR model.

    A module for JAGS containing several covariance functions for point-referenced data analysis and a function that creates the precision matrix for the proper CAR model for areal data analysis.
    Downloads: 0 This Week
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    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    ...I am an algorithmist, not a game developer: so it was hard for me to put this togather. But I did this tribute to videogames. Have lots of fun! KEYS: mouse: primary camera control arrows: drive vehicle ; SHIFT: turbo ; TAB: change car. o: change camera ; 1,2: zoom-in/out ; 3,4 : horizontal and vertical camera placement (internal view) u: respawn car c,v,f,r :secondary camera control. 8,9:plane drv
    Downloads: 0 This Week
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