Showing 8 open source projects for "gl"

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  • 1
    electricityMap

    electricityMap

    A real-time visualisation of the CO2 emissions of electricity

    Real-time visualization of the Greenhouse Gas (in terms of CO2 equivalent) footprint of electricity consumption built with d3.js and mapbox GL. Real-time data is defined as a data source with an hourly (or better) frequency, delayed by less than 2hrs. It should provide a breakdown by generation type. Often fossil fuel generation (coal/gas/oil) is combined under a single heading like 'thermal' or 'conventional', this is not a problem. Citizens should not be responsible for the emissions associated with all the products they export, but only for what they consume. ...
    Downloads: 4 This Week
    Last Update:
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  • 2
    GLOBE_3D

    GLOBE_3D

    A real-time 3D Engine written in Ada

    GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more... More information on... http://globe3d.sf.net Alire crate: https://alire.ada.dev/crates/globe_3d Mirror: https://github.com/zertovitch/globe-3d/
    Downloads: 10 This Week
    Last Update:
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  • 3
    GXSM

    GXSM

    Scanning Probe Microscopy Controller and Data Visualization Software

    GXSM -- Gnome X Scanning Microscopy: A multi-channel image and vector-probe data acquisition and visualization system designed for SPM techniques (STM,AFM..), but also SPA-LEED/LEED/LEEM data analysis. A plug-in interface allows any user add-on data-processing and special hardware and instrument support. Latest: NC-AFM and related explorative methods as SQDM can be configured. High-Speed external PAC-PLL hardware option with digital DSP link. Based on several hardware options it supports...
    Downloads: 4 This Week
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  • 4
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    ...Now very portable (Apple, Microsoft, Linux) supported (given rayshade or povray binary download or compiled). No OS scripting needed. * raytracing makes more realistic images than GL/CL/Cuda (are best for game, geo/mapping, accelerated) but is slower. POVRay is supported about as well. For a .gif animation see: http://community.wolfram.com/groups/-/m/t/1096001 see also: https://sourceforge.net/p/rayshade http://www.povray.org
    Downloads: 0 This Week
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  • 5
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 6
    ...When author started writing this C-code, he was n00b, sorry :( And he has no time to rewrite it. Only simple Qt4 version really simulates gravity, but there's no other interactive controls except GL window itself, e.g. you have to change the parameters in code, recompile and run: svn co https://xmgravdots.svn.sourceforge.net/svnroot/xmgravdots/branches/Qt4GravDots/ Qt4GravDots/
    Downloads: 0 This Week
    Last Update:
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  • 7
    Vimes: Visual interface to materials simulations - An open source, python/Open GL interface to molecular and materials simulation programs
    Downloads: 0 This Week
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  • 8
    EiffelOpenGL is an Eiffel wrapping of OpenGL. As of today it consists of incomplete but working wrappings of the GL and GLU libraries, as well as the GLUT library. It is licensed under EFL - The Eiffel Forum License.
    Downloads: 0 This Week
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