Showing 101 open source projects for "python games code"

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  • 1

    pyscope

    Software oscilloscope using Python and tkinter

    Software oscilloscope using Python and tkinter. Supports multiple sources: socket, file, audio, USB. Displays data by samples, time or frequency. Scales the input automatically or manually. It has been renamed "pdatascope" to avoid a name-clash with Pyscope, a scoping package on PyPi. See https://sourceforge.net/p/pydatascope/ for the latest code.
    Downloads: 0 This Week
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  • 2
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 3
    QuickFlash is a C++-based analysis library for data files generated by the Flash hydrodynamics code. It provides high-performance access to large datasets in low memory situations and other restrictive environments.
    Downloads: 0 This Week
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  • 4
    Inkcut
    Project moved to https://codelv.com/projects/inkcut/ Code move to https://github.com/codelv/inkcut/ Forum moved to https://inkcut.org/
    Downloads: 0 This Week
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  • 5
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 0 This Week
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  • 6
    "JSBSim Python Bindings" is a Python wrapper around the open source flight dynamics model JSBSim (http://jsbsim.sourceforge.net/). It allows to use most of the JSBSim C++ API from the Python programming language.
    Downloads: 0 This Week
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  • 7
    PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
    Downloads: 0 This Week
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  • 8
    XCSoar

    XCSoar

    ... the open-source glide computer

    XCSoar is a tactical glide computer for Android, Linux, macOS, and Windows.
    Downloads: 1 This Week
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  • 9
    icramcode
    This is the public icram.de code repository filled with code/code-snippets and other useful stuff.
    Downloads: 0 This Week
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  • 10
    jg3d
    Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
    Downloads: 0 This Week
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  • 11

    Augustus

    PMML-compliant scoring engine and analytic toolkit

    Augustus development has moved to google code. The new project page is augustus.googlecode.com. New releases of the project are not currently being released to sourceforge. Augustus is designed for statistical and data mining models and produces and consumes models with 10,000s of segments. Versions of Augustus support PMML 3, 4.0.1, and 4.1.
    Downloads: 4 This Week
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  • 12
    Free 3D Acropolis is a model 3D in hight resolution of the Acropolis of Athens shortly after its construction.
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    Downloads: 3 This Week
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  • 13
    This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
    Downloads: 0 This Week
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  • 14
    METIL is a python-like interpreted or compiled language made for speed and generic programming, as in C++ but with static symbolic computations, type propagation, "for" surdefinition. Object orientation is centered on properties, rather than hierarchy.
    Downloads: 0 This Week
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  • 15
    Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
    Downloads: 0 This Week
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  • 16
    UPDATE: Chromium is no longer updated or maintained. The project is frozen. Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
    Downloads: 12 This Week
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  • 17
    frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
    Downloads: 0 This Week
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  • 18
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 19
    Matlab/Octave to Python conversion facility. The tool will take existing scripts and convert them to Python. Also includes Python bindings to Octave and a small runtime support library. Built on top of Numeric Python extensions.
    Downloads: 0 This Week
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  • 20
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 2 This Week
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  • 21
    NovaGrid is a light spreadsheet made with Python / Tkinter, based on Tktable. The objective of this project is to have a light spreasheet python object which can be used into larger projects. The code is totaly written in Python (actualy 2.2.2).
    Downloads: 0 This Week
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  • 22
    physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
    Downloads: 0 This Week
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  • 23
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
    Downloads: 0 This Week
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  • 24
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 0 This Week
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  • 25
    SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is a relatively new project, and while quite a bit of code has been written as par
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    Downloads: 0 This Week
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