Showing 3 open source projects for "state-thread"

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    The Tengo Language

    The Tengo Language

    A fast script language for Go

    ...Securely Embeddable and Extensible. Compiler/runtime written in native Go (no external deps or cgo). Executable as a standalone language / REPL. Use cases, rules engine, state machine, data pipeline, transpiler. If you need to evaluate a simple expression, you can use Eval function instead.
    Downloads: 0 This Week
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  • 2
    Benthos

    Benthos

    Fancy stream processing made operationally mundane

    ...It comes with a powerful mapping language, is easy to deploy and monitor, and ready to drop into your pipeline either as a static binary, docker image, or serverless function, making it cloud native as heck. Delivery guarantees can be a dodgy subject. Benthos processes and acknowledges messages using an in-process transaction model with no need for any disk persisted state, so when connecting to at-least-once sources and sinks it's able to guarantee at-least-once delivery even in the event of crashes, disk corruption, or other unexpected server faults. This behaviour is the default and free of caveats, which also makes deploying and scaling Benthos much simpler.
    Downloads: 1 This Week
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  • 3
    protoactor-go

    protoactor-go

    Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin

    ...The Actor Model provides a higher level of abstraction for writing concurrent and distributed systems. It alleviates the developer from having to deal with explicit locking and thread management, making it easier to write correct concurrent and parallel systems. Grain abstraction, which provides a straightforward approach to building distributed interactive applications, without the need to learn complex programming patterns for handling concurrency, fault tolerance, and resource management. This allows Proto.Actor to leverage in-process performance for realtime stream processing.
    Downloads: 0 This Week
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