Showing 3 open source projects for "ios android gaming"

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  • 1
    Logan

    Logan

    Logan is a lightweight case logging system based on mobile platform

    Logan is a log platform with the ability to collect, store, upload and analyze front-end logs. We provide five components, including iOS SDK, Android SDK, Web SDK, analysis services Server SDK and LoganSite. In addition, we also provide a Flutter plugin Flutter Plugin. LoganSite provides a visualized way for developers to scan and search logs uploaded from App and Web. To put it simply, the traditional idea is to piece together the problems that appear in the logs of each system, but the new idea is to aggregate and analyze all the logs generated by the user to find the scenes with problems. ...
    Downloads: 0 This Week
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  • 2
    Acl

    Acl

    A powerful server and network library, including coroutine

    The Acl (Advanced C/C++ Library) project a is powerful multi-platform network communication library and service framework, supporting LINUX, WIN32, Solaris, FreeBSD, MacOS, AndroidOS, iOS. Many applications written by Acl run on these devices with Linux, Windows, iPhone and Android and serve billions of users. There are some important modules in Acl project, including network communcation, server framework, application protocols, multiple coders, etc. The common protocols such as HTTP/SMTP/ICMP//MQTT/Redis/Memcached/Beanstalk/Handler Socket are implemented in Acl, and the codec library such as XML/JSON/MIME/BASE64/UUCODE/QPCODE/RFC2047/RFC1035, etc., are also included in Acl. ...
    Downloads: 9 This Week
    Last Update:
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  • 3
    POCO

    POCO

    Cross-platform C++ libraries for building network applications

    ...Whether building automation systems, industrial automation, IoT platforms, air traffic management systems, enterprise IT application and infrastructure management, security and network analytics, automotive infotainment and telematics, financial or healthcare, C++ developers have been trusting the POCO C++ Libraries for 15+ years and deployed it in millions of devices. Create software for connected embedded devices running Linux, Windows Embedded or QNX. Create cross-platform backends in C++ for iOS and Android applications and combine it with a native or HTML5-based user interface. Create software for IoT devices that talk to cloud backends over HTTP REST APIs. See macchina.io for an IoT platform built with POCO.
    Downloads: 2 This Week
    Last Update:
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