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Yggdrasill is a 3D phylogenetic tree visualization software based on the Unity 5 engine. Intended for educational and scientific purposes this demonstration release allows to display and explore evolutionary relationships between different terrestrial vertebrate species.
Currently available features include procedural tree generation of evolutionary data provided by the Tree of Life (ToL) Web Project (http://tolweb.org/tree/), full three dimensional camera controls as well as a web...
Simple ETL project that contains:
- an ETL engine with syntactic and semantic validations
- a web application used to upload file then verified by the ETL engine
- a WPF application to define a new ETL project
A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK).
OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
For starters a DirectX (Direct3D-Panel) A suite to display simple x/y/measurements, which has to be fast, because those analogue position encoders never "rest" at the same position and we want to see our table-position in realtime (mswin-realtime)
The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.