Showing 5 open source projects for "multicore"

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    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

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    Build Agents and Models on One Platform

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  • 1
    TSNE-CUDA

    TSNE-CUDA

    GPU Accelerated t-SNE for CUDA with Python bindings

    ...Note the log scale on both the points and time axis, and that the scale of the x-axis is in thousands of points (thus, the values on the x-axis range from 1K to 10M points. Dashed lines on SkLearn, BH-TSNE, and MULTICORE-4 represent projected times. Projected scaling assumes an O(nlog(n)) implementation.
    Downloads: 1 This Week
    Last Update:
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  • 2
    QInterference

    QInterference

    Double slit experiment visualization tool loving multicore processors

    QInterference can visualize batch of double slit experiments. It can also solve it in radial as well as Cartesian coordinates and moreover it can simulate functionality the phase-array radar with the main-bundle deflection.
    Downloads: 0 This Week
    Last Update:
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  • 3
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
    Last Update:
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  • 4
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 2 This Week
    Last Update:
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  • 5
    Fractice

    Fractice

    Fractal explorer with movie recording, deep zoom, multicore and more

    Fractice is a fractal explorer/renderer for Windows. It supports navigation, thumbnails, previews, deep zoom, printing, posters, palettes, multicore and distributed processing, movie recording, undo/redo, job control, VJ mixing, dual-monitor, & MIDI.
    Downloads: 3 This Week
    Last Update:
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