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Simple-3D Graphical Engine for Researching (S3D-GER) is a simple layered engine to help researchers in computer graphics and medical applications. It supports direct volume rendering, frame buffer objects, a OpenGL user interface, shaders, an so on.
The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
The project is a data engine to manage huge earth survey data such as digital elevation model and orthoimage, and provide a graphic interface to show the data.