3 projects for "land" with 2 filters applied:

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  • 1

    PortdataVisualization

    Diagrammatic visualization of Port data

    This project is a “proof-of-concept” prototype that used diagrammatic visualization for presenting multi-dimensional port data, in relation to local and global events. The visualization emphasizes relations between land-side and wharf-side elements and thus conveys derivable knowledge on labor productivity and efficiency. It can be used to convey commodity flows through the port and state, modes of transport, facilities and their capacities, operational characteristics, intermodal operations, and parameters required for calculating system efficiency, benefits and costs.
    Downloads: 0 This Week
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  • 2
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well. The flightmodel is primitive here, but acceptable. I will try to do a second release in which the JSBSim module will be used to provide a more realistic flight-simulation so that the wildness of a free flight and landing is more impressive. ...
    Downloads: 0 This Week
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  • 3
    The Platonia simulator is a Java applet to teach and experiment with the physics described in Julian Barbour's book "The End of Time". The user can select points in "Triangle Land" and graphically see it compute the Machian "distinguished simpli
    Downloads: 0 This Week
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