3 projects for "gpu speed" with 2 filters applied:

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  • 1
    VirtualGL

    VirtualGL

    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
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    Downloads: 63,477 This Week
    Last Update:
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  • 2
    MICA-aligner

    MICA-aligner

    Next-generation sequencing short reads aligner based on Intel® MIC

    Latest Code in GitHub: https://github.com/aquaskyline/MICA-aligner To better utilize MIC-enabled computers for NGS data analysis, we developed a new short-read aligner MICA that is optimized in view of MIC’s limitation and the extra parallelism inside each MIC core. Experiments on aligning 150bp paired-end reads show that MICA using one MIC board is ~4.85 times faster than the CPU-(multi-core)-based BWA-MEM and about the same speed as the GPU-based SOAP3-dp. Furthermore, MICA’s simplicity allows very efficient scale-up when multiple MIC boards are used in a node (3 cards gives a 14-fold speedup over 6-core BWA-MEM).
    Downloads: 0 This Week
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  • 3
    GPU Edge Detector

    GPU Edge Detector

    GPU Interactive Program For Edge detection

    This is a standalone, all in one Edge Detector that is mainly running on GPU using the CUDA technology. Each algorithm also has an OpenCV counterpart which is the closest one in terms of speed. This project is partly based on the Sobel Filter sample available as part of the CUDA SDK. This project also partly uses the OpenCV library to load different types of image. This program includes: Prewitt filter, Roberts Cross, Canny edge detector and finally Sobel filter with the ability to modify some variables such as sigma in Canny and see the result in real-time. ...
    Downloads: 0 This Week
    Last Update:
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