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The Code Core is a set of sample source codes for Mac OS X. This example includes Core Graphics, Core Image, Core Video, Core Audio, Core Data, QuickTime Kit, I/O Kit, etc.
Fandango, formerly and internally know as elcad. It is a python scripted 3d CAD application; the core is programmed on C++, and interface functions are exported to python to be used as building blocks for new commands.
Cracks of Reality is a high-quality fractal image renderer for Mac OS X. It is written in ObjC/Cocoa with the core engine in C to allow for a portable command-line version. Goals are speed, quality, and the ability to import other programs' descriptions.
PhoXo Core Library (PCL) is a set of powerful image manipulation library for C++, it's OS independent and highlights are : Undo/Redo,multiple-layer,region selection,tens of image effect...
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AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .
The fluid simulator consists of a core library and a GUI. The core makes all calculations based on the paper "Stable Fluids" by Jos Stam. It is able to simulate fluid flow in abritrary time steps. Support for boundaries is included.
Eidola is a representation-independent programming language. This project supports the language core, including the semantics and the reference implementation of a kernel. See http://eidola.org/ for for information.
OpenInventario is written in c# and manages an inventory. It's a modular software: there is a core library with the most important classes; I will create a GUI. The data is stored in a MySql Database, but this library can be substituted too.