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Stop vibe-debugging.
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All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
An application that create a scene in HGE file format.
An application that create a scene in HGE file format that can be used for Hulixerian Game Engine.
HGE file format is a compatible file format for 3D rendering application, it is mostly compatible with OpenGL.
This project use Qt5 framework for all of its tasks, and will not make any dependency on other external libraries.
WARNING: This project is not stable and is under big changes in its every push.
Car Linux Object (CarLinO) is a framework, written in C++, for launch and control all others processes in the automotive embedded systems. Moreover CarLinO provides a graphic support based on OpenGL for the applications.
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KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.