libmng -THE reference library for reading, displaying, writing and examining Multiple-Image Network Graphics.
MNG is the animation extension to the popular PNG image-format.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
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A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
Libpovread is a library that allows files in the POV-ray file format to be read into C++ objects. The library will consist of several layers which will allow rendering methods and output format to be configured.
SXF is a Simple XML-Framework to combine different distributed applications in one frontend.
It based on Standard's like: HTTP, XML, SVG, TTF, ...
and use libs like: AVAHI, SDL, FFMPEG, LIBVLC, ...
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