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Streamline Azure Security with Palo Alto Networks VM-Series
Centrally manage physical and virtualized firewalls with Panorama
Improve your security posture and reduce incident response time. Use the VM-Series to natively analyze Azure traffic and dynamically drive policy updates based on workload changes.
VNC for use with the BrowserMob Selenium JavaScript Validator. This tool is made available for users of BrowserMob FREE Website Monitoring and Load Testing. The BrowserMob Local Validation Service can be downloaded from https://browsermob.com/tools.
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
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CpX is an XML-based lightweight C++ development environment.It’s a philosophy of simple OO software engineering, with a C++ subset & base classes.It has general-purpose useful C++ services & tasks to speed up build.Tired? A Sudoku game is given in CpX as a bonus.
JNBT is a Java NBT (Named Binary Tag) library. It provides easy to use NBTInputStream and NBTOutputStream classes to read and write NBT files. NBT is the level format used by the Minecraft game.
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Jseki is a collection of utilities related to the ancient board game Go (also known as Wei-Qi or Baduk). These utilities allow a player to review statistics and other information about the games they've played.
Sofu is a simple Unicode-based plain text file format designed for easily accessing and storing application data, such as game databases and configuration files. This project also hosts various Sofu parser libraries.
A Windows tool for converting any TrueType font into a format suitable for use on 3D hardware. Template output system. Merging of visually identical characters. Aggressive atlasing. Anisotropic scale to support frame buffers with non-square pixels.
Wow Log Parser is a combat log parser for the game World of Warcraft. The purpose of the program is to parse the files generated with the /combatlog command. The source code can be found on: http://www.gurre.eu/wowlogparser/forum
Mobile game based learning. Configurable J2ME game for mobile phones. Graphical aspects and contents can be fully customized (no recompiling needed). Three ready games on health, maritime issues and career guidance included as examples. See mGBL project
The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
RunawayExtractor is an extraction and editing tool for the Runaway resource files (which contain the music, speech, images, etc. of the game). With this tool you can browse the resource files and save the gamedata to disk as WAV, BMP, etc.
Trdetz is an utility to work with TRD floppy image format, used by many TR-DOS compatible ZX-Spectrum emulators. It provides low-level operations such as disk sector read/write as well as operations with TR-DOS filesystem
A web based poker script written in PHP. The purpose is to provide a small community a standard web based poker game that installs fast and needs no additional client. If you are looking for something more powerful check out pokersource.
SIMon Utils is a project contaning tools to deal with files from the game Simon The Sorcerer 3D. At this moment the project includes a script extractor/repackager, a textures extractor/repackager and a syntax checker.
A suite of plug-ins for the 3D modeling software Realsoft 3D that enables creation of new cities and other models for the Microsoft game "Midtown Madness 2".
XSprite is a sprite file format for use in games. It stores RGBA colour, and 4 monochrome 'masks' which can be used for such puposes as collision detection.
This project aims to provide tools for this format, aswell as libraries for game developers.
The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
A set of XML specifcations for game-related metadata, an API, and a collection of associated tools for managing data. This is to serve as a reusable infrastructure for creating game frontends able to deal with large numbers of games (such as MAME).