A powerful, free and open-source tool for extracting frames and animat
TextureAtlas to GIF and Frames converts texture atlases into organized frame collections and GIF/WebP/APNG animations. Perfect for creating showcases and galleries of game sprites.
Supported Spritesheet Types
* Starling / Sparrow (XML)
* TextPacker (TXT)
+ Can now also attempt to extract unsupported spritesheet formats through pixel, color and bounding box detection
Official Download Sites:
* https://sourceforge.net/projects/textureatlas-to-gif-and-frames/
*...
Python 3 based HTML calendar generator. Generates either a single calendar month or a set of 12 calendar months for a given year. Adjust for leap year and system file separator differences.
Attention :
This project is currently being migrated, some services are no longer supported.
NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format.
The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim.
We are creating a unified description of the NIF file format allowing our contributors to build...
This project is the development of an open source fully emulated Darkfall Online Server and reverse engineering the proprietary game engine that DFO uses, the SF3D engine as well as its source code.
Incredable is the first DLT-secured platform that allows you to save time, eliminate errors, and ensure your organization is compliant all in one place.
For healthcare Providers and Facilities
Incredable streamlines and simplifies the complex process of medical credentialing for hospitals and medical facilities, helping you save valuable time, reduce costs, and minimize risks. With Incredable, you can effortlessly manage all your healthcare providers and their credentials within a single, unified platform. Our state-of-the-art technology ensures top-notch data security, giving you peace of mind.
A set of XML specifcations for game-related metadata, an API, and a collection of associated tools for managing data. This is to serve as a reusable infrastructure for creating game frontends able to deal with large numbers of games (such as MAME).