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MilkCrate utilizes a new open-source markup language for tabular musical notation, and a unique wiki-styled web interface for data input. Users may generate a number of different document types to view the tabular notation, including .png, and PostScript
PSDlite is a lightweight c++ library for reading multi-layered Adobe Photoshop documents (psd files). The emphasis is put on ease of use, and light weight (about 500 lines of code). Known to work on MacOS X, cygwin and WinXP.
XML_PullParser moves the API of the PHP XML facility from an event-based
model to a token-based model. Instead of processing data passed
from the parser to callbacks, scripts work with "tokens", which are arrays representing XML structures.
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KML is a knowledge base with support of logical modeling. Advanced model is used to represent knowledge as a set of statements similar to natural language sentences. This project hosts a set of model storage library and server (vrb-ols) and clients.
LUPUS (LUPUS Universal Plattformindependent Update System) is a powerful tool for system-administrators. It's some kind of mixture of apt, dpkg, subversion, cfengine and qmake ;-)
XMLminus is a utility for saving and loading data in a format based on XML, but slightly modified for simplicity. XMLminus is not suited for writing documents, but is excellent for data serialization. XMLminus is written in modern C++.
A .NET library and associated tools which provide a simple Windows-based interface for browsing and manipulating the resource files of games that are compatible with Sierra On-Line's LSCI version of their Creative Interpreter.
B-Trust eDoc is a program built on top of LibDigiDoc a free implementation of the OpenXAdES standard for signing/encrypting files using smartcard tokens. It also contains Openssl and PKCS11 wrapper classes in C++ which might be useful to developers.
XSprite is a sprite file format for use in games. It stores RGBA colour, and 4 monochrome 'masks' which can be used for such puposes as collision detection.
This project aims to provide tools for this format, aswell as libraries for game developers.
UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.
The XB is a universal file format (and a library) that tries to match the requirements of so called Binary XML and Efficient XML Interchange. The XB format allows fast and compact, yet still robust enough, serialization of trees of any arbitrary data.
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
SharpFFmpeg is a C# binding of ffmpeg. The goal of SharpFFmpeg is to provide the facility that allows .NET developers to easily create audio and video applications.
CGM# allows easy reading and writing of CGM (Computer Graphics Metafiles) files from .net applications. The project aims to eliminate the cost and complexity of dealing with CGM 4, WebCGM and other common profiles of CGM.
Visual xsltproc is a tool which help to write xslt file, and debug it to find errors. It writes xml, and generates xml (Syntax highlighting of XML & line Nr.). Finally if the result is XSL-FO it generates the pdf on Apache FOP java. Build on QT4.2.
QutXR is a Qt based XML-RPC client/server library. It is very easy to use and has a threaded Server class. It also contains nice examples and API documentation to help you start writing XML-RPC enabled software as fast as possible.
The XMLCPP library provides the implementation of XmlPull API v1 in C++. It can handle any encoding that are supported by `libiconv'. The parsed results are available in the form of std::wstring. So it can handle all unicode character set.