Monster is a scripting language designed for game development. It is object oriented, type safe, bytecode-compiled, easily merged into existing engines and especially designed to facilitate user-generated scripts. Homepage: http://monsterscript.net
This project should enable programms written in different languages to communicate via interfaces wich allows streaming, remoting and other communication technologies over TCP/IP and later also UDP/IP ports.
Jogo 2D de estratégia em que se simula a disputa de dois times tendo como armas bombas em busca de cumprimento de objetivos em um cenário definido. O jogo possuirá suporte a jogos em rede.
DFDS, an isometric homebrew strategy/simulation game for the Nintendo DS. Help a clan of dwarves survive against environmental conditions, hungry enemies, cave-ins and simple lack of ale. The name may or may not stand for Dwarf Fortress DS.
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Web-GMUI web frontend for MLdonkey/aMule/rTorrent/Transmission/giFT. Combines multiple web interfaces with multiple client backends on top of a simple and fast web server. -= This project has moved to p2p-gui.sf.net.! =-
Diffdirectories provides tools to check differences between files content and date of two directories. Those could be on a local disk or a remote FTP server.
AutoTool4D(autotool for d language) is a project that demo how to use autool(autoconf,automake and libtool) to compile d language, it also demo how to using libiconv and gettext to write I18N/L10N program in d language and so on.
Sofu is a simple Unicode-based plain text file format designed for easily accessing and storing application data, such as game databases and configuration files. This project also hosts various Sofu parser libraries.
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Flexible, easy to use and (really) fast static/dinamic menu generator for the Openbox Window Manager. The 'dinamic menu generation' feature allows you to set it up once and to have an always up-to-date menu content.
This is a program for playing the game of go. No go program to date has achieved a level of mastery comparable to chess programs. The design goal is to develop as strong of an AI as possible using D, agile development, an object oriented design, and gene
xContract is suite of per-language libraries that provide facilities for defining and enforcing software contracts. Intended to be used, where desired, in release modes/builds, xContract emphasises efficiency in addition to clarity and succinctness.
Delight is an imperative, object-oriented programming language with a Python-like syntax. Internally, it is based on the D programming language, and therefore supports classes, interfaces and templates, and compiles to efficient native code using GDC.
Anime checker is a portable tool that verifies the integrity of your files. It calculates the CRC32 of your files and compares it with the one found in the filename. Useful with fansubbed animes.
The DTraceToolkit is a collection of over 200 useful documented scripts for analysis of system and process behaviour. It allows in-depth inspection without disturbance of the system.
Fsum Frontend is a files integrity checker. It can calculate 96 hash and checksum algorithms(CRC32, MD5, SHA1, SHA2, ADLER, DHA256, FORK256, ...). You can verify your files using a .sfv/.md5/.sha1/.sha2 file or create your own checksum file.
The Sendero Web Framework. An MVC web-framework written in the D programming language. It includes an XML templating language, database and routing layers, and comprehensive support for XML and JSON.
The Language Machine is a toolkit for language and grammar: a library, main program, and self-hosted rule compilers with one frontend. The system is easy to use. It directly implements unrestricted rule-based grammars with actions and external interfaces.
Pihlaja is GOING TO BE a scene based video and audio editor for atleast Linux. It's written in the D programming language, using gtkD, gtreamerD, Gnonlin and cairo. It is very much alpha and not yet usable for anything but testing and development.
Automated VGAP Hosting.
Includes getting TRNs from players, putting them into the right directory, telling players if their TRN is good or not, hosting games reliably at a set time, and providing utilities for common tasks like new game announcements.