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C-Lesh is a game programming language for 2D games.
C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
GWTApp provides several features like: HTML templating and messaging at runtime without application recompiling, MetaField to auto bind and simulate annotation of RPC data fields, Strong typing in MVC, Modular structure in Maven.
The Ja.NET project provides open source Java development tools (e.g. Java 5 JDK ) and runtimes for .NET. With the help of Ja.NET's open source software, you can leverage your Java investments on .NET.
The power provided by OWL reasoning engines can be translated into Java applications and vice versas with this framework. A binding among OWL and Java concepts has been done in order to incorporate the semantic features of OWL into Java.
The project implement a framework of modular compilers that allows compile time programming for .NET, Java and other platforms. Languages on this framework are multi-paradigm and can be extended by programming new semantic structures or DSL.
The FBench is the ongoing development of an open-source graphical software tool for embedded automation components and systems based on the IEC 61499 standard. The project originates from the OOONEIDA Workbench pioneered by Dr. James Christensen in 2005.
OpenXL provides a flexible, platform-independent SOA/Web Service middleware and workflow programming language (SLL). OpenXL supports the creation, provisioning and execution of Web Services as well as the integration of code written in BPEL, Java, etc.