Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are built with MinGW.
Ultimately, intends to cross-compile a number of languages. Initial target languages: C and C++. Current development targets: C and C++ standalone preprocessor; parser frontend for C and C++ compiler.
Have you been struggling with compiling C++ with Windows and MinGW or Cygwin? Do you use Linux? So this one is for you. With it you can easily build libs for 32 and 64 bit Windows on Linux. Mac OS X libs planned.
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Tsunami is an open-source high performance computing language. With it you can write streaming data-parallel algorithms that utilize GPGPUs for orders-of-magnitude speed-up with the ease of writing sequential algorithms.
The XBuildStudio is C/C++ development environment(like the VC IDE) for UNIX/LINUX console applications.it runs on a Windows OS, but compiles and debugs applications on UNIX/LINUX OS.
This tool converts Visual C++ 7.0 (VS2002) projects back to Visual C++ 6.0 (VC6) projects, ie. .sln/.vcproj to .dsw/.dsp pairs.
Originally created by Stephane Rodriguez and posted at:
http://www.codeproject.com/KB/applications/prjconverter.aspx
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