Showing 18 open source projects for "user interface"

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  • 1
    NLarn
    A rewrite of Noah Morgan's classic roguelike game Larn (1986). NLarn tries to maintain the atmosphere and story of the original game while improving the gameplay by using state-of-the-art roguelike technology and a simplified user interface.
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    Downloads: 6 This Week
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  • 2

    creatiVision emulator

    Vtech Creativision and clones. CSL, Salora Manager, Laser 2001

    Emulates the VTech Creativision, Dick Smith Wizzard, Hanimex Rameses, VTech Laser 2001, Salora Manager and homebrew CSL Cartridge. As of 16.04.24 is the only emulator to include floppy disk image emulation through the dumped disc controller ROM!.
    Downloads: 24 This Week
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  • 3
    DW2 Digivolver

    DW2 Digivolver

    Make your Digimon World 2 gameplay a lot easier.

    DW2 Digivolver is a JAVA developed software that aims to facilitate the creation of your Digimon World 2 team throughout the game. The software tries to create a friendly interface for the user to discover the easier ways to get a wanted Digimon via the DNA Digivolution system using an extensive database. On future work, the software is to be updated to become a full support tool for playing Digimon World 2, extending the database to cover Skills, Stages, Items and more.
    Downloads: 0 This Week
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  • 4
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 4 This Week
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  • 5
    nsnake

    nsnake

    Classic snake game on the terminal; made with C++ and ncurses

    nsnake is a clone of the classic snake game that we all used to play on our cellphones. You play this game on the terminal, with textual interface. It has a gui-like interface on the console, with many settings and possible game modes. Note that it depends on `ncurses` and `yaml-cpp`. For a more detailed README, check out the GitHub page: https://github.com/alexdantas/nSnake
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    Downloads: 31 This Week
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  • 6
    AnsiGL

    AnsiGL

    A modern "graphics" API for text-based applications

    Sourceforge is no longer being updated! Check out our new home instead: http://github.com/nicrohobak/AnsiGL ---------------------------------------- AnsiGL is a C++ console text "graphics" API using simply ASCII characters and ANSI escape sequences, and all without the use of any video hardware. It strives to be a simple-to-use text-graphical toolkit have with an intuitive interface for developers, while maintaining a sufficiently high degree of flexibility. Many comparable...
    Downloads: 0 This Week
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  • 7
    Console Grapher

    Console Grapher

    Graphing calculator within the Windows desktop console

    Direct link to source code: http://sourceforge.net/projects/consolegrapher/files/Source/ConsoleGrapher_Source.zip/download . Just what you needed: a simple, down-to-earth two dimensional graphing calculator inside the elegance of the Windows console! This is a program that I wrote as a method for mastering the C# programming language. Though the features are not what you would expect from a program written and sold by a corporation, you may find it an entertaining tool Also notice...
    Downloads: 0 This Week
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  • 8
    The Wii Homebrew Installer is used to install Wii Homebrew applications on the SD card of the Nintendo Wii. The application to install can be downloaded from the internet or taken from a local file system by the Wii Homebrew Installer.
    Downloads: 0 This Week
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  • 9
    This project will enable you to use any older gamepad controller with your game. Included are wraper classes so that you do not have to worry what kind of controller user has; it will all just work for you. http://forums.xna.com/forums/t/45983.aspx
    Downloads: 1 This Week
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  • 10
    Duel Commander is a turn based command line fighting game for Windows and Unix-like systems. The game is completely text based with an easy-to-use interface.
    Downloads: 0 This Week
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  • 11
    gtk+-2.0 GUI configure for play station plug-in like cfgPeteMesaGL, cfgPeteXGL2 from http://www.pbernert.com and cfgPeopsOSS P.E.Op.S project All cfg I base On The old source BUT ALL GUI it remake
    Downloads: 0 This Week
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  • 12
    This is a simple "green" adventure game with a textual user interface. The game-play may be equated to a MUD mixed with a Roguelike (Nethack). Players convert legislators to hippies by planting grass and trees and replace cities with forests and plains.
    Downloads: 0 This Week
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  • 13
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 14
    jKaiUI is an open source, multi-platform, Java front-end for the Xbox, Gamecube, and PS2 tunneling network, XLink Kai. It will employ the latest Kai API such as arena/messenger mode, avatars, and will adapt to changes made to the engine by Team XLink.
    Downloads: 0 This Week
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  • 15
    A multi-player minesweeper server, and the ability to play via telnet gives it a geeky edge. The game can be observed through a web interface by other spectators.Written in java.
    Downloads: 0 This Week
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  • 16
    3 games on one disk! ones a racing game ones, a 2 player spaceship game, and the last is a multiplayer space game
    Downloads: 0 This Week
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  • 17
    3D engine for the PSP. With simple development interface and portability to other platforms.
    Downloads: 0 This Week
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  • 18

    Start-Game T00L

    A cross-platform emulators frontend with ROMs database support.

    Start-Game T00L is a cross-platform emulator frontend and ROM manager coded in Python using a Pyglet-based interface. It's still on a very early stage of development, and most of the features are not implemented yet. The goal is to make a fully functional frontend which works straight out of the box, without the need to configure every single emulator (like you need to do in every other frontend today).
    Downloads: 0 This Week
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