Showing 9 open source projects for "retro"

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  • 1
    SliderPuzzles

    SliderPuzzles

    collection of ASCII puzzles that run in a commandline terminal.

    SliderPuzzles is a collection of retro ASCII puzzles with sound that run in a commandline terminal on Windows, OS-X and most Linux distros. ----------------------------------------------------------- Featuring * no installation * no dependencies (Ncurses not needed) * simply unzip in your Downloads directory, or any other writeable directory, and run; * or unzip onto a USB flash drive [w/same file format] and run.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Willy the Worm

    Willy the Worm

    Willy the Worm is an 2d side scroller arcade stye game

    🐛 Willy the Worm: A nostalgic retro gaming adventure that revives the classic 1985 platformer by Alan Farmer! Guide Willy, a charming invertebrate with big dreams, as he climbs ladders, bounces on springs, collects presents, and rings bells while avoiding dangerous tacks and bouncing balls. This Python remake features fullscreen support, customizable controls, adjustable game speed, and even mouse support for modern players!
    Downloads: 1 This Week
    Last Update:
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  • 3
    Motor de Aventuras Programables - MAP

    Motor de Aventuras Programables - MAP

    Motor de juegos de aventura programable

    MAP (Motor de Aventuras Programables) es un motor que permite crear y jugar aventuras de texto. Las aventuras de texto ("interactive fiction") son juegos en los que los jugadores usan comandos de texto para controlar su personaje e interactuar con el entorno. Están entre los primeros juegos de ordenador. MAP incluye herramientas para desarrollar el juego y un ejecutor para jugarlo.
    Downloads: 0 This Week
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  • 4
    QuickPlay

    QuickPlay

    Retro-Gaming Multi-Emulator Frontend. Frontend-of-Frontends

    ...QuickPlay - MAME Edition is a powerful Windows universal emulator frontend, which has support for countless emulators, systems, game sets and other emulation frontend projects. Its main focus is on being user friendly, simple to set up, yet thorough: its a combined searchable library for all of your retro-gaming...It has a novel Emulator Finder system that takes the hassle out of initial setup and ongoing maintainance
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    Downloads: 21 This Week
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    Mario Cement Factory
    A fork of the game and watch Mario Cement Factory developped in python Not terminated at this time but playable. Releases will comes
    Downloads: 1 This Week
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  • 6
    Project 1: Grail of the Lava Kingdom

    Project 1: Grail of the Lava Kingdom

    Our first homebrew game for a retro console

    Our first homebrew game for a retro console. We decided to write a simple program for the Atari Lynx due to the availability of C libraries and the small device C compiler. This is a pretty terrible game but it was a good project for us from a learning perspective.
    Downloads: 0 This Week
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  • 7
    Project 2: Stampy's Cake Quest

    Project 2: Stampy's Cake Quest

    Our second homebrew retro game. This time for the Sega Master System.

    Our second homebrew retro game. This time we decided to use z80 assembly language and the Sega Master System. The game is more playable than Grail of the Laval Kingdom but not all that much. This game was largely an educational exercise and it certainly did teach us plenty.
    Downloads: 0 This Week
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  • 8

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 0 This Week
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  • 9
    The World Conquest Console Game

    The World Conquest Console Game

    A TBS game written in C++ but the twist is its only console based.

    Draft deploy and attack. The early beta version can only do these things. The alpha can only draft and show territories. The game should get up to the point where it has a text based map, more than 6 territories, and good AI. I have never made AI so it might not be perfect. This project will range from 1-4 months and is COMPLETELY opensource. You can change and share the code but share my link to sourceforge. First rate and i try and add a mac version. Five rates and a try and add a...
    Downloads: 0 This Week
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