Showing 13 open source projects for "turn based"

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  • 1
    PyMancala

    PyMancala

    PyMancala: A Python API for the Mancala game

    PyMancala implements rules of the Mancala game, also called Awale. It can be played in different modes: human-human, human-computer or computer-computer. Different variants of the rules are implemented. Several 'basic' strategies are proposed for the human to get an advice and for the computer. Many others can be added and compared to the already existing ones.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Golden Point

    Golden Point

    A simple, console-based card game, similar to some other card games.

    Golden Point is a simple card game, similar to some other popular card games. The main goal of the game is to get more points then your opponent, but in the same time not to get more than 21 ("Golden Point"). During the game you get cards, which have next values: 6, 7, 8, 9, 10 - according to numbers in it's names; J - 2 points; Q - 3 points; K - 4 points; A - 11 points. In the beginning of the game you get 2 cards, and if your total points are less than 21, you can take more...
    Downloads: 0 This Week
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  • 3
    GearHead2 is a giant robot roguelike role playing game set five years after the events of GH1. Features include random plot generation, detailed character creation, tactical/RPG modes, graphical/ASCII interfaces, and many kinds of mecha to play with.
    Downloads: 0 This Week
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  • 4
    SimProject is a simulation game which involves project management.
    Downloads: 0 This Week
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  • 5
    A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
    Downloads: 2 This Week
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  • 6
    A network-based multiplayer chess-like game.
    Downloads: 0 This Week
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  • 7
    This is a simple "green" adventure game with a textual user interface. The game-play may be equated to a MUD mixed with a Roguelike (Nethack). Players convert legislators to hippies by planting grass and trees and replace cities with forests and plains.
    Downloads: 0 This Week
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  • 8
    A clone of the Acquire board game, where players buy stocks and try to make the most profit. This project is now at http://sourceforge.net/projects/tantalus/.
    Downloads: 0 This Week
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  • 9
    JustEmpire and TEmpire (Tiny Empire) are two Empire-derivative games based (very!) loosely on Walter Bright's original Empire concept (classicempire.com), using JustBasic (justbasic.com) and Borland Turbo C/C++ (bdn.borland.com/museum). Others possible.
    Downloads: 0 This Week
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  • 10
    JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
    Downloads: 0 This Week
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  • 11
    Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
    Downloads: 0 This Week
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  • 12
    A multi-player minesweeper server, and the ability to play via telnet gives it a geeky edge. The game can be observed through a web interface by other spectators.Written in java.
    Downloads: 0 This Week
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  • 13

    AstroHack

    Sci-fi roguelike game derived from NetHack

    This is an attempt to modify nethack-3.4.3 plus patches to turn it into a sci-fi based roguelike game. The "dungeon" will be a derelict space station, wands will be ray guns, etc.
    Downloads: 0 This Week
    Last Update:
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