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PRTG Catches Network Issues Before They Cause Downtime
Threshold-based alerts flag problems early, so your team can act before users notice, not after.
Reactive troubleshooting usually means hearing about a problem from frustrated users, not your monitoring tool. PRTG sets threshold-based alerts across devices, servers and applications, notifying your team by email, SMS or push the moment a metric crosses a set limit. That means catching a failing disk or overloaded server before it becomes an outage and getting time back from firefighting. Start a free trial and set your first alerts today.
RandomGame is a game written in Python (GUI by Tkinter). The goal of the game is to pick the number that the computer randomly chosen. Written in Python, RandomGame is multiplatform.The goal of the project is to add a lot on functions in a simple game.
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
"TomKat" is a console based number game for Linux, written in Python. If you are tired of GUI games or don't have/use a desktop environment, this is perfect. Future versions will have network game play support.
ErisMUD is a MUD/MOO engine and server written in Python and SQLite and supports many features: it has rooms, chat, NPCs, items, player creation, ANSI colors, etc. Internal commands take care of the development and maintenance.
A cross-platform emulators frontend with ROMs database support.
Start-Game T00L is a cross-platform emulator frontend and ROM manager coded in Python using a Pyglet-based interface.
It's still on a very early stage of development, and most of the features are not implemented yet.
The goal is to make a fully functional frontend which works straight out of the box, without the need to configure every single emulator (like you need to do in every other frontend today).