Showing 3 open source projects for "entertainment"

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    NESMine

    Minesweeper game for Nintendo Entertainment System

    NESMine is a minesweeper puzzle game for the Nintendo Entertainment System. It can be used for understanding (or misunderstanding :)) of principles of programming under NES. As well as for fun.
    Downloads: 0 This Week
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  • 2
    AFX is an X11-based, extensible, graphical, and highly configurable frontend primarily for use on tv-connected systems. The original design goal is a joystick-controlled frontend for an entertainment (games, emulators, audio, and video) box.
    Downloads: 0 This Week
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  • 3

    Ursine Core / Ursa Compiler

    A compiler for creating games on MOS-65xx-based computers

    ...This library is intended to be portable to other MOS-65xx-based computers (6507, 6502, 6510, 2A03, 8502), and introducing support for other systems is ongoing (Commodore VIC-20, 64, 16/+4, 128; Apple ][; Nintendo Entertainment System) Ursine Core is a developer's suite hosted on a POSIX-like workstation. The Ursine Core provides: * converters for PNG graphics into tile, font, and sprite artwork for the various platforms * converters for MIDI and (soon) waveform audio into sound effects or music * string conversions and font support * tile-based "walk about" map mode ("overhead view") * "storybook" screens with bitmap graphics * simple text-driven menus * a custom language for writing scripts, that compiles into efficient machine code Note that this project is GPL, but games produced by it need no
    Downloads: 0 This Week
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