Showing 11 open source projects for "custom-eclipse"

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  • 1
    Willy the Worm

    Willy the Worm

    Willy the Worm is an 2d side scroller arcade stye game

    🐛 Willy the Worm: A nostalgic retro gaming adventure that revives the classic 1985 platformer by Alan Farmer! Guide Willy, a charming invertebrate with big dreams, as he climbs ladders, bounces on springs, collects presents, and rings bells while avoiding dangerous tacks and bouncing balls. This Python remake features fullscreen support, customizable controls, adjustable game speed, and even mouse support for modern players! Challenge yourself across multiple levels of increasing difficulty,...
    Downloads: 1 This Week
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  • 2

    javaLightConsole

    Easy fine console input/output for java

    ...Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
    Downloads: 0 This Week
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  • 3

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open Pandora Any system with SDL and 24 or 32 MB should be able to run it. ...
    Downloads: 0 This Week
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  • 4

    Wesley's Game

    A game to help beginner programmers learn C(99).

    Wesley's Game is being developed to help beginner programmers learn C99. It is currently in a closed Alpha development stage. Upon reaching the Beta stage, the source code will be released under a custom semi-open source license.
    Downloads: 0 This Week
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  • 5
    PseuWoW is a custom opensource MMORPG client that allows to connect to certain server programs like MaNGOS. Please note that PseuWoW officially supports MaNGOS only, for now. http://www.mangosclient.org
    Downloads: 0 This Week
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  • 6
    ACCAT is a multipurpose tool(suite) for the Wii game "Animal Crossing: City Folk/Let's go to the city" and the DS game "Animal Crossing: Wild World". It was developed to keep track of the catalog in the games, but provides a lot more information abo
    Downloads: 0 This Week
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  • 7
    Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
    Downloads: 0 This Week
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  • 8
    An API and eclipse plugin to create text-based games (interactive fiction) with Java language.
    Downloads: 0 This Week
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  • 9
    *** NO LONGER MAINTAINED *** The Inform 7 Feature for Eclipse is a set of plug-ins which will support cross-platform development of interactive fiction projects in the Inform 7 language. The current version is tested under Linux and Windows.
    Downloads: 0 This Week
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  • 10

    Pokemon ROMS

    Modified Pokemon games for emulators or devices.

    Pokemon ROMs are modified versions of Pokemon video games that can be played on emulators or compatible devices. These ROMs enable players to enjoy classic Pokemon titles with added features or enhancements, often created by fans. However, it's crucial to acknowledge that downloading and using Pokemon ROMs without owning the original game cartridge may infringe on copyright laws, so users should be aware of the legal implications associated with their use.
    Downloads: 0 This Week
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  • 11

    Ursine Core / Ursa Compiler

    A compiler for creating games on MOS-65xx-based computers

    ...The Ursine Core provides: * converters for PNG graphics into tile, font, and sprite artwork for the various platforms * converters for MIDI and (soon) waveform audio into sound effects or music * string conversions and font support * tile-based "walk about" map mode ("overhead view") * "storybook" screens with bitmap graphics * simple text-driven menus * a custom language for writing scripts, that compiles into efficient machine code Note that this project is GPL, but games produced by it need no
    Downloads: 0 This Week
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