Showing 7 open source projects for "computer simulation software"

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  • 1
    Pyrates (game)

    Pyrates (game)

    TUI games designed as a classroom aid for teaching localization.

    "Pyrates" is a suite of pirate-themed TUI computer games designed as a classroom aid for teaching software localization with gettext. "Pyrates" showcases a number of common translation problems encountered during software localization. The game requires Python 3 IDE (at least version 3.8) on your device. See the "Wiki" section above for more information about the games. New locales can be added on Weblate.org (see the link above).
    Downloads: 1 This Week
    Last Update:
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  • 2
    MAP Game Engine

    MAP Game Engine

    Game engine to build text adventures.

    MAP is a software that allows to create and play text adventures. Text adventure or "interactive fiction" is software simulating environments in which players use text commands to control characters and influence the environment. They were among the first computer games. MAP includes tools to create the adventure and a runner that allows to play it.
    Downloads: 0 This Week
    Last Update:
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  • 3
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in...
    Downloads: 0 This Week
    Last Update:
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  • 4
    JDice rolls dice. A simple yet rich language allows to express several kinds of roll schemes, including any dice type, rerolling, selecting highest/lowest, counting, etc.
    Downloads: 0 This Week
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  • 5
    A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
    Downloads: 18 This Week
    Last Update:
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  • 6
    Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
    Downloads: 0 This Week
    Last Update:
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  • 7
    A library and set of components specifically engineered (but not restricted to) electronic game development.
    Downloads: 0 This Week
    Last Update:
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