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Cloud tools for web scraping and data extraction
Deploy pre-built tools that crawl websites, extract structured data, and feed your applications. Reliable web data without maintaining scrapers.
Automate web data collection with cloud tools that handle anti-bot measures, browser rendering, and data transformation out of the box. Extract content from any website, push to vector databases for RAG workflows, or pipe directly into your apps via API. Schedule runs, set up webhooks, and connect to your existing stack. Free tier available, then scale as you need to.
JnuxBand, a portable Angband for x86.
JnuxBand is a simple Linux bootdisk, based on Busybox and uClibc that contains everything you need to play the game Angband, an ASCII roguelike dungeon exploration game.
Call Bridge is a popular card game. I wrote this to see if I can create a GUI based card game in less than 15 KB by replacing images with UNICODE characters. The player plays a game of Call Bridge (*duh*;) against 3 bots. GUI FILES NOT UPLOADED YET.
JDungeon is a text based adventure game engine written in Java. JDungeon is still in the development stages but already has a number of key text based adventure game features.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
Terminal Tetris is my implementation of the famous block game, written in Java. The output is sent to the terminal (cmd). The input is taken in by a Java application window. The Java application must be the active window in order to work.
JOGO DA FORCA - Um jogo de adivinhar palavras. Escrito em Python, com três níveis de dificuldade, gravação de recordes e um banco de 29329 palavras em português.
Perl module allowing ease of development for roguelike games. Concept is to have cross-platform console handling, line of sight, path-finding, and other basic roquelike needs. For discussion groups, and bug tracking please see the Roguelike-Utils distrib
Homepages for my projects: userinfo, pwmd, libpwmd, cboard, ncast, ezxradio and bubblegum. There are also code snippets, both VIM and EPIC scripts and more.
Questo gioco è un'avventura testuale: con l'aiuto di semplici comandi bisognerà aiutare il calcolatore a risolvere alcuni enigmi. Traduzione della versione per TI-99/4A, di Aristide Torrelli (MCmicrocomputer n. 33, settembre 1984).
Converstional engine, in the line of Zork, written using ANSI C. For the time being it's just a bunch of useless code, and its design is still childish at most. However, progress is being made char* after char*
The Lost Amulet is a text-based RPG similar in style and plot to The Colossal Cave Adventure. You must enter the ruins of a castle to retrieve a lost artifact, the Amulet of Vigour.
Net-o-Grama is a networked anagram game, which can be played by up to 4 players, but playing alone is also supported. Currently the server and a terminal (ncurses) based client for Linux is ready, but a graphical client (sdl) is coming soon.
Written in ANSI Common Lisp. A public multiple-connection server which allows the playing of Solitaire through a text-based protocol. This is basically so that you can make your own graphical client and use this as the back-end.
EMulation. Visit http://nniteam.altervista.org/index.php/En_Nn'I_skool Everyday to get correct timetables type in terminal (get an linux terminal emulator): wget http://nnigames.googlecode.com/files/lessons.ini and then put it on /ini/skool_daze
Typespeed is a tool and game for testing your typing speed. It displays your CPS and WPM, typo ratio, and some points to compare with your friends. It is a clone of 'ztspeed', and features a network play mode for challenging your friends.
JDice rolls dice. A simple yet rich language allows to express several kinds of roll schemes, including any dice type, rerolling, selecting highest/lowest, counting, etc.