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SaveCracker is a binary file compare utility that allows users to modify their existing video game save files. SaveCracker users have the ability to replenish their in-game health, items, stats, or even unlock hidden levels and characters.
ErisMUD is a MUD/MOO engine and server written in Python and SQLite and supports many features: it has rooms, chat, NPCs, items, player creation, ANSI colors, etc. Internal commands take care of the development and maintenance.
A multi-player minesweeper server, and the ability to play via telnet gives it a geeky edge. The game can be observed through a web interface by other spectators.Written in java.
Web pages are not just for clicking. Every web page has powerful built-in math & text processing. By using logic to treat ideas mathematically, web pages can be a tool for decision making. This project will show you how, starting with a few games.
A Game / Game-Engine project primarily focusing on creating a space-shooter game loosely based on 'Turboraketti' (Amiga). The goal is to have the game running on multiple platforms, including Windows XP, Linux and Nintendo DS.
This is a project to create an emulator for the Xenon processor of the Xbox 360 with the purpose of creating a emulator for the Xbox 360 platform that can be used to run Xbox homebrew on the PC
This project contains development branches for the tinin++ mud client (http://tintin.sourceforge.net/index.php). These branches are not necessarily used for upstream tintin++, but for extensive additional features not found there.
Juego que desarrollo como hobby y para no perder los hábitos de programación.
En un principio va a ser un juego del tipo Aventura Gráfica que programo en C en modo terminal y que, más adelante, modificaré introduciendo librerías SDL.