Showing 18 open source projects for "development"

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  • 1
    SYSTEM 16

    SYSTEM 16

    Sega system-16 emulator

    This program emulate the Sega's System 16 arcade boards used by many Sega arcade game between 1987 & 1989 like Shinobi, Altered Beast or E-Swat. There is more than 20 existing System 16 games. The System 16 board uses a Motorola 68000 cpu at 10Mhz for the main program and a Z80 and on YM2151 for the sound. The actual version of the emulator emulate many more than the single System 16 board because now you can play with System 18 games like Shadow Dancer, with pre-System 16 games like...
    Downloads: 21 This Week
    Last Update:
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  • 2
    nMars - Corewars MARS for .NET
    Downloads: 1 This Week
    Last Update:
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  • 3
    SDL 1.2 for GameCube

    SDL 1.2 for GameCube

    Port of old SDL 1.2 to gamecube.

    I am no author of this, sources are scattered around the Net. SDL and SDL_image come from infact's cubeSDL: https://bitbucket.org/infact/cubesdl SDL_mixer and smpeg come from sdl-wii: http://code.google.com/p/sdl-wii/
    Downloads: 0 This Week
    Last Update:
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  • 4
    Seta Engine

    Seta Engine

    Engines for Batch Games

    WARNING 1: project abandoned! (I'll come back some day) WARNING 2: project website is abandoned. Seta Engine Is a set of engines for batch games. Now you can program with notepad your own games in batch scripts with sound and colours! Please use the web page of proyect to get a complete list of launched sample games. Get help and usage guide: https://sourceforge.net/p/seta-engine/wiki/Home/
    Downloads: 1 This Week
    Last Update:
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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

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  • 5

    Wesley's Game

    A game to help beginner programmers learn C(99).

    Wesley's Game is being developed to help beginner programmers learn C99. It is currently in a closed Alpha development stage. Upon reaching the Beta stage, the source code will be released under a custom semi-open source license.
    Downloads: 0 This Week
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  • 6
    A roguelike utilizing procedurally-generated content so that no two dungeons or characters are alike, a game world that evolves independently of the character, advanced AI for monsters and characters to provide an immersive gaming experience.
    Downloads: 1 This Week
    Last Update:
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  • 7
    A Simple console-based Sudoku Solver.
    Downloads: 0 This Week
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  • 8
    A multi-genre console game, about programming languages and developers.
    Downloads: 0 This Week
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  • 9
    Generic, universal, data-driven roguelike engine.
    Downloads: 0 This Week
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  • Create and run cloud-based virtual machines. Icon
    Create and run cloud-based virtual machines.

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    Computing infrastructure in predefined or custom machine sizes to accelerate your cloud transformation. General purpose (E2, N1, N2, N2D) machines provide a good balance of price and performance. Compute optimized (C2) machines offer high-end vCPU performance for compute-intensive workloads. Memory optimized (M2) machines offer the highest memory and are great for in-memory databases. Accelerator optimized (A2) machines are based on the A100 GPU, for very demanding applications.
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  • 10
    A quick-and-dirty maze game written in pure text-mode C with an available SDL frontend. Find the goal and make it to the exit.
    Downloads: 1 This Week
    Last Update:
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  • 11
    A Game pack written in C/C++ and SDL. The purpose of this pack is to help new people in C. Currently has Connect 4 Console version.
    Downloads: 0 This Week
    Last Update:
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  • 12
    Dinaao Is Not An Apple One Emulator. It does however already run most apple1 software. It runs on the command line so cut and paste works perfectly. A great 65C02/Basic learning/development environment.
    Downloads: 0 This Week
    Last Update:
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  • 13
    GCEclipse - Gamecube for Eclipse - is an IDE for you who want to develop for Gamecube in C/C++. Syntax checking, Content assist, Compiling, Executing on PC, Code examples, everything's included. CHECK OUT THE DOCUMENTATION SECTION!
    Downloads: 0 This Week
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  • 14
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 15
    A collection of applications and libraries for developing for and modifying the Nintendo 64 Zeldas.
    Downloads: 0 This Week
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  • 16

    Xenon Emulator

    Emulator for the Xenon CPU inside the Xbox 360

    This is a project to create an emulator for the Xenon processor of the Xbox 360 with the purpose of creating a emulator for the Xbox 360 platform that can be used to run Xbox homebrew on the PC
    Downloads: 0 This Week
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  • 17
    tintindev

    tintindev

    Development branches of tintin++

    This project contains development branches for the tinin++ mud client (http://tintin.sourceforge.net/index.php). These branches are not necessarily used for upstream tintin++, but for extensive additional features not found there.
    Downloads: 0 This Week
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  • 18

    microQuestMaker64

    microQuestMaker64 is a simple adventure creator for the Commodore 64

    ...It will run in an emulator as well as on native C64 hardware. At the moment, it supports up to 100 rooms and 30 objects within a single game. Although the program is still incomplete and under development, you can already edit rooms, define objects, and test-run your game. Game data is stored in the Commodore "REL" file format, allowing random access of records. Coding is done utilizing the cc65 cross-compiler.
    Downloads: 0 This Week
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