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This project will enable you to use any older gamepad controller with your game. Included are wraper classes so that you do not have to worry what kind of controller user has; it will all just work for you. http://forums.xna.com/forums/t/45983.aspx
ShmupNA is a open source game engine for PC/360 using the XNA framework. This engine is tailored to 2d top down arcade style shooters. Currently in the Program Planning stage.
This project is prototype of game technology I'm currently developing under XNA 2.0 Framework.
As a part of the projct and showcase of the tech I'm developing simple and easy to learn arcade game.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
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"Dodge This" is a 3D Dodge-Ball game using Microsoft's C# and XNA platforms. The project is being developed for the "EECS 494: Game Design, Fall 2007" class at the University of Michigan
This is the video game project of the University of Waterloo Game Development Club. We are currently working on a jetpack/loderunner style game currently called "Project Seraziel". It is programmed in C# using XNA, allowing it to be used on the xbox360.