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Spacewide est un jeu open-world type FPS en 2D. Le but est principalement de faire un jeu dans lequel on peu se balader absolument partout dans l'univers, chaque planète de chaque système stellaire ...
I am in the process of looking for a team to make this must have exp in Visual C++. This game will change depending how it turns out during the development process.
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A student class project in which a robot factory builds robots that then move around on the window. The intent is for the students to develop an object-oriented development mindset.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
Mosint is a single player/multiplayer game featuring deathmatch, capture the flag, last man standing... It does not intend to be a quake/unreal clone, as it focus in playability with a top view of the fighting stadiums and a fast action with hundreds of
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!