Showing 11 open source projects for "toolkit"

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  • 1
    AnsiGL

    AnsiGL

    A modern "graphics" API for text-based applications

    ...Check out our new home instead: http://github.com/nicrohobak/AnsiGL ---------------------------------------- AnsiGL is a C++ console text "graphics" API using simply ASCII characters and ANSI escape sequences, and all without the use of any video hardware. It strives to be a simple-to-use text-graphical toolkit have with an intuitive interface for developers, while maintaining a sufficiently high degree of flexibility. Many comparable APIs tend to either use video hardware, or are simply not as fully-featured as one might hope or expect, at least in the area of visual elements. AnsiGL can serve to bridge that gap easier, and since it "renders" to a std::string (or optionally, an ncurses WINDOW *), integration should be relatively easy with just about any project. ...
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  • 2
    An application designed to give users of the ArcEmulator an easier way to manage their server.
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  • 3
    A minimal port of Spelunky to the NDS
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  • 4
    C# Game Development Engine and IDE based on Axiom graphics engine
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  • 5
    [English] A free implementation of the Crash Bash Ball game. [Français] Une implémentation libre du jeu de bille de Crash Bash.
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  • 6
    This project is a portage of LUA on GP2X. It uses LUA source code from 5.0 version and SDL toolkit from dev.gp2x.com For more information see http://glua2x.memiks.info/
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  • 7
    Various Nintendo DS Homebrew Application and Graphics Library
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  • 8
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  • 9
    A single player DS game in the style of Fire Emblem for Gameboy Advance; later versions may support multiplayer. In development by team Hexhacker.
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  • 10
    Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!
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  • 11

    Ursine Core / Ursa Compiler

    A compiler for creating games on MOS-65xx-based computers

    Ursine Core is/was a simple RPG-type game development library/toolkit for the Atari Video Computer System (VCS) model 2600. (That's the 1977 Atari game console.) This library is intended to be portable to other MOS-65xx-based computers (6507, 6502, 6510, 2A03, 8502), and introducing support for other systems is ongoing (Commodore VIC-20, 64, 16/+4, 128; Apple ][; Nintendo Entertainment System) Ursine Core is a developer's suite hosted on a POSIX-like workstation.
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