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MAP is a software that allows to create and play text adventures.
Text adventure or "interactive fiction" is software simulating environments in which players use text commands to control characters and influence the environment. They were among the first computer games.
MAP includes tools to create the adventure and a runner that allows to play it. Source is available and open so both the runner and tools can be modified to fit the needs or style for each adventure/creator.
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ShmupNA is a open source game engine for PC/360 using the XNA framework. This engine is tailored to 2d top down arcade style shooters. Currently in the Program Planning stage.
Solis is a 2D action/adventure open source game in the style of Zelda, Terranigma or Secret of Mana for the SNES. The game comes along with a map editor with a built-in scripting language, image and directory handlers which allow for easy modificatio
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
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The Open Dungeon Crawler 3D (ODC) is a remake of the classic 90s era 3D dungeon crawlers such as "Eye of The Beholder" and "Dungeon Master". It is initially targeted at the GameCube and desktop OSes.
Moo! it is a compact and basic C++ 2D-Game Framework for user learning on Game Development. Based primarily on OGRE, OIS for input systems and IrrKlang for a very simple audio engine framework, Moo! is intended to be as well a very basic and fun game ...
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!