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Converstional engine, in the line of Zork, written using ANSI C. For the time being it's just a bunch of useless code, and its design is still childish at most. However, progress is being made char* after char*
A C++ written console application which allows to "log" a Poker game intelligently, i.e. the program also leads the players through the game. The Code can also be used as a basement for further projects, like a poker-bot etc.
JDice rolls dice. A simple yet rich language allows to express several kinds of roll schemes, including any dice type, rerolling, selecting highest/lowest, counting, etc.
This project is a .NET(C#) refactoring of the classic 70's console game Super StarTrek. A history of the game and C source code can be found at: http://almy.us/sst
This is a homework project for the Software Laboratory 4 course at the Budapest University of Technology and Economics. This program is developed by a team of two IT Engineering student, its goal is an introduction to object oriented development.
An opensource API to use with cc65 and compile games for NES, with support for different mappers, bankswitching, all graphic functions, different controllers and more.
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This project is prototype of game technology I'm currently developing under XNA 2.0 Framework.
As a part of the projct and showcase of the tech I'm developing simple and easy to learn arcade game.
NATIVE SPIRIT is an adaptation of Duranik's Atari Jaguar NATIVE DEMO with a main objective of replacing all graphics from the original side-scrolling shooter.
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
Browser based 2D scrolling shooter written in Java. The player controls an airplane in a top-down view and shoots down enemy planes, helicopters and tanks. Play right at the homepage: http://btrgame.com
Basic game of EL AHORCADO, the game where you try to guess the word hidden.
Is a pretty basic version for those who want to learn programming looking and analysing source code. The game only have two categories, feel free to add more. Enjoy!
This battleship game is played with 2 computers. This project was done for a Software Engineering class assignment. The source may not even build currently, as it was a second year project built around the unstable conio.h. I hope it helps!
Kanji learning software for the Psp. Create Kanji/Hirigana/Katakana lists and practice remembering their pronunciation/translation through flashcards quizs. Aims to be estheticly pleasing and can be used as a Kanji dictionary.
H3LS is a software to provide to users some statistics about Halo 3 players. With a team ID (which is given by a ladder website) you can know all about it whitout go in the Bungie website. Save your time with this software.
Dinaao Is Not An Apple One Emulator.
It does however already run most apple1 software. It runs on the command line so cut and paste works perfectly. A great 65C02/Basic learning/development environment.
All games suck. This one just sucks more! Bad Boulder-Dash clone for unix terminals in ASCII graphic. Turn-based. All source-code comments are in czech language as I did this for school.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
GCEclipse - Gamecube for Eclipse - is an IDE for you who want to develop for Gamecube in C/C++. Syntax checking, Content assist, Compiling, Executing on PC, Code examples, everything's included. CHECK OUT THE DOCUMENTATION SECTION!