Showing 4 open source projects for "release-2020.3"

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  • 1
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. ...
    Downloads: 79 This Week
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  • 2
    ConvNeXt

    ConvNeXt

    Code release for ConvNeXt model

    ConvNeXt is a modernized convolutional neural network (CNN) architecture designed to rival Vision Transformers (ViTs) in accuracy and scalability while retaining the simplicity and efficiency of CNNs. It revisits classic ResNet-style backbones through the lens of transformer design trends—large kernel sizes, inverted bottlenecks, layer normalization, and GELU activations—to bridge the performance gap between convolutions and attention-based models. ConvNeXt’s clean, hierarchical structure...
    Downloads: 0 This Week
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  • 3
    Panzer Combat II

    Panzer Combat II

    Computer-assisted miniature tank game.

    Panzer Combat II is a multi-player voice and webcam enabled computer-assisted distributed miniature wargame of World War II tank combat. Firing is done by placing a webcam behind the aiming unit. Distance to target is computed using computer vision. Action inside the tanks is performed on the computer screen while battlefield strategy is played on the miniature terrain. Both camps can use a different laptop or tablet, the game will interconnect. You can try it online :...
    Downloads: 1 This Week
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  • 4
    Scene
    Scene is a computer vision framework that performs background subtraction and object tracking, using two traditional algorithms and three more recent algorithms based on neural networks and fuzzy classification rules. For each detected object, Scene sends TUIO messages to one or several client applications. The present release features GPU accelerated versions of all the background subtraction methods and morphological post processing of the object blobs with dilation and erosion filters, implemented in OpenCL. The framework was mainly designed as a toolkit for the rapid development of interactive art projects that explore dynamics of complex environments. ...
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    Downloads: 0 This Week
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