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COLMAP is a general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. It offers a wide range of features for the reconstruction of ordered and unordered image collections. The software is licensed under the new BSD license.
A computer vision framework to create and deploy apps in minutes
Pipeless is an open-source computer vision framework to create and deploy applications without the complexity of building and maintaining multimedia pipelines. It ships everything you need to create and deploy efficient computer vision applications that work in real-time in just minutes.
Pipeless is inspired by modern serverless technologies. It provides the development experience of serverless frameworks applied to computer vision. You provide some functions that are executed for new...
The STAIR Vision Library (SVL), originally developed to support the STanford AI Robot, provides software infrastructure for computer vision, machine learning, and probabilistic graphical models.
Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L2).
Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The source code is available on Github.com (see https://wedesoft.github.io/hornetseye-doc/ for more information).
The Mimas Toolkit is a C++ real-time computer vision library. Algorithms include edge/corner-detection, object recognition/tracking, LSI-filters, segmentation, array-operators, convolution etc. OO wrappers for LAPACK, libxine, V4L, FFTW are provided.
The Video Processing Evaluation Resource: A toolkit for evaluating computer vision algorithms on video, and a corresponding tool for annotating video streams with spatial metadata.
eye-pointer is a set of libraries and programs for computer vision, especially for locating the spot on the screen you're looking at. The ultimate goal is to incorporate that facility into a pointer (mouse) driver.