2 projects for "paper" with 2 filters applied:

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    VGGT

    VGGT

    [CVPR 2025 Best Paper Award] VGGT

    VGGT is a transformer-based framework aimed at unifying classic visual geometry tasks—such as depth estimation, camera pose recovery, point tracking, and correspondence—under a single model. Rather than training separate networks per task, it shares an encoder and leverages geometric heads/decoders to infer structure and motion from images or short clips. The design emphasizes consistent geometric reasoning: outputs from one head (e.g., correspondences or tracks) reinforce others (e.g., pose...
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  • 2

    ProximityForest

    Efficient Approximate Nearest Neighbors for General Metric Spaces

    A proximity forest is a data structure that allows for efficient computation of approximate nearest neighbors of arbitrary data elements in a metric space. See: O'Hara and Draper, "Are You Using the Right Approximate Nearest Neighbor Algorithm?", WACV 2013 (best student paper award). One application of a ProximityForest is given in the following CVPR publication: Stephen O'Hara and Bruce A. Draper, "Scalable Action Recognition with a Subspace Forest," IEEE Conference on Computer Vision and Pattern Recognition, 2012. This source code is provided without warranty and is available under the GPL license. ...
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