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C++ library for image acquisition and visualization
Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences.
It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision.
Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
QCV is a Qt-based computer vision framework library that provides an easy to use interface to display, analyze and run computer vision algorithms. The library is provided with practical examples to show what you can do with just a few lines of code. OpenCV is used as the supporting computer vision library.
QCV provides interfaces for C and C++. The C interface is a set of simple function calls to allow the user to visualize data and obtain events from the system and user input.
The...
Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L2).
Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The source code is available on Github.com (see https://wedesoft.github.io/hornetseye-doc/ for more information).
Camera Kombat is an opensource fighting game based on computer vision that enables free, unencumbered interaction. In order to enable this level of interaction, images of the users are captured by a webcam and their gestures are recognized in real-time.
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i3D-converter creates a 3D representation from a couple of images (or a pair of stereo images). This program also performs other Computer Vision operations such as, edge and corner detection, image filtering, getting geometric shapes,...