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A virtual mirror using OpenGL and a SoftKinetic ToF camera.
We propose a virtual mirror that combines computer vision, computer graphics and
physical based simulation. A time-of-flight camera mounted on a vertical monitor provides RGB (red-green-blue) and depth data of the scene. The system uses this retrieved data to construct a 3D model of the user. The final rendered scene omits the constructed 3D model, and projects the rendered garment on the user's image onto the monitor to give the user the impression that (s)he is wearing the garment.
Robogathers is a 3dgame, developed mainly for
academic purposes to teach future
software engineers with 3d graphic
processing, mathematical modelling,
networking and multithreading.
In the far future we also want to use
this project as a base for scientific
research in fields of visual odometry, simultaneous
localization and mapping and computer vision.
A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.