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A framework and Java class for rapid development of quiz apps for Android-smartphones. Preview-clip: http://youtu.be/QmBexUPsqm0
I have currently no resources to push this project further. However, if you're interested feel free to contact me - depending on the feedback I receive I might re-arrange my priorities.
A suite of tools for Computer Science faculty members to help provided automated feedback to students as well as assist with the management of those assignments. Support is primarily for RAPTOR assignments, but Processing is supported as well.
A linguistic tool to aid in the study of Linguistics/Phonology, specifically distinctive features of possible language sounds. Comprised of both a Visual C++ .NET version as well as a Java based web applet version. The C++ version has all but been ab
VisualAp is a visual framework for building application and systems based on visual components. Users can add their own visual components in order to extend the capability of VisualAp. Tested with Windows XP, Vista, 7 and Ubuntu.
The perfect solution for making graphing worksheets. For graphing equations in: algebra homework, math class work, and for displaying professional graph images on a white board during classroom instruction. Click "View All Files" for Windows Setup.
helps you learn vocabulary with reference cards, interactive tests, and an auto complete homework helper, exploiting brush-teeth time and proven cognitive methods. A card has 7 new words, 7 from 4 days ago, 7 from a week ago, and 7 from a month ago.
To be used by teachers and pupils in secondary schools. Teachers and pupils can display MathML-files on the screen via JEuclid. They can manipulate those expression with buttons, mouse gestures or keys.
JNP Timer is a simple & powerful brain training tool to improve your ability to focus on tasks and prevent distractions and procastination. It is inspired in techniques such as the Pomodoro technique and Time Boxing.
Tangara is an educational platform to get started with programming. The main target is the teenagers but it can be used by others. Tangara was originally developed by the Colombbus association (http://www.colombbus.org)
NOTE: This project is not actively maintained at the moment. If you'd like to continue developing Jacareto, please send an e-mail to: wikipedian@users.sf.net
Jacareto is a capture & replay tool for programs written in Java. You can capture actions on applications and replay them later on (like macros). Jacareto can be used for GUI tests, the creation of animated demonstrations, and analyses of user behavior.
RCPQuizEngine is an application written in Java and Eclipse RCP technology that aims to provide a comprehensive quiz authoring and taking solution. Being standalone and simple, it could be used in schools, training centers and by individuals.
Outil d'aide à la lecture. Mesure de l'efficacité de lecture, vitesse de lecture, compréhension de lecture. Développement de la fluidité en lecture. Lecture fluide en groupes de mots, en phrases, en paragraphes.
My Java version of a Jeopardy game. Meant for classroom-style moderated use, rather than head-to-head multiplayer action. I'll continue adding features and taking suggestions!
A small collection of practical and revelant language teaching tools written in JavaSwing. Currently, it involves a 4-question multiple choice task creation tool, a "sort into two categories" creation tool, and a memory game creation tool.
Software Process Model Suite is a toolset for modeling and simulate software process models. Is composed by: 1. a simulator engine; 2. a modeling tool based on SPEM, that uses model transformation approach; 3. a visual graphical simulator.
Accha is a cross-platform (Java/Swing) application to help students learn languages. AcchaNi is intended for Japanese (kanji) study, and the original Accha is intended for the Hindi (Devanagari) script.
Olshed is a suite of Java classes enabling online shared editing among multiple distributed Swing applications for general document editing. A simple example implementation using Swing JTextArea class is also included. Documentation is in preparation.
This is an educational program geared for children. The idea is based off of the Logo Programming Language and Turtle Graphics vector programming methods. The project involves a GUI to see the turtle, all commands, a console, and a program editor.
A java-based application for learning kana: hiragana and katakana. KanaTiles for picking a kana out of a group and KanaFlash (with stroke order) for identifying single kana.