Dysgu presents an innovative approach to out-of-class activities by combining multiple dimensions of best practices from different spectrum of student learning into a coherent idea and delivering such activities with personalization and adaptation. The goal of the Dysgu system is to study the impact of frequent out-of-class activities on student learning and engagement where the activities are interactive in nature, smaller with scaffolding support, personalized and delivered via a mobile platform.
An abductive sciene inquiry based learning project for school kids
This project was designed for a reserach conducted in the area of mobile science inqiury using ontologies. This mobile web application 'ThinknLearn' uses ontology-based scaffolding to implement NCEA level 1science standard curriculum example as an experimental context. In this application, ontologies are designed using Protege 4.0 while Jena API and Pellet reasoner are used in the technical architecture of this application for extracting relevant information according to the requirements.
A framework and Java class for rapid development of quiz apps for Android-smartphones. Preview-clip: http://youtu.be/QmBexUPsqm0
I have currently no resources to push this project further. However, if you're interested feel free to contact me - depending on the feedback I receive I might re-arrange my priorities.
BowTIE (Brass Technique Instruction Environment) is an application designed to help trumpet, horn, euphonium, and tuba players learn fingering technique. BowTIE provides excellent support for trumpet and horn players who are learning to transpose.
Ultimate dictionary that not only holds words but teaches them as well
There are many dictionaries so making another one can look words up would be extremely useless. But what if a dictionary could even teach those words put into it?
What do you think?