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OpenLaszlo is an open source platform for creating single-page applications that compile to Flash or HTML5 for web deployment. The project site is at http://openlaszlo.org.
Ganizor is an enterprise style system built for both the client and server side. Ganizor will allow developers on both ends to communicate and develop independently.
Ganizor AS3 allows both designers and Flash developers to interact in brand new ways, with designers now having the ability to transfer designs directly to developers as both interactive and creative assets.
Ganizor PHP then further allows both the Flash and Server Side developers to interact as information can now be...
compiler for a Pascal like language that build Flash animation (SWF)
FlashPascal2 is a more advanced free compiler availabe at http://flashpascal.execute.re/
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
JavaScriptFlash: Compiling JavaScript to SWF
JavaScriptFlash is a web-based platform to support the JavaScript web programmers to develop Flash applications in JavaScript. It compiles the JavaScript code following certain rules into a Flash SWF file
A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
OFD.NET is a project to create an Open Flash Debugger in C#, plus other tools targeting flash technology and especially actionScript. There are plans for a swf parser/generator, an AS3 compiler, a decompiler, etc.
Ruby On Flash is a compiler written in Java that compiles Ruby source code directly into Flash applications(.swf files), and aims to provide a programmer-friendly approach to casual Flash game development.