Application Monitoring That Won't Slow Your App Down
AppSignal's Rust-based agent is lightweight and stable. Already running in thousands of production apps.
Full APM with errors, performance, logs, and uptime monitoring. 99.999% uptime SLA on the platform itself.
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Auth0 B2B Essentials: SSO, MFA, and RBAC Built In
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler
A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
TrueProgrammer by TrueTech is the first multi-platform, multi-language IDE/compiler for developers. The system works with BASIC, Tcl, Assembly, C++ and more. Currently, the project is in early production in TCL/TK.
Full-stack observability with actually useful AI | Grafana Cloud
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
Command Script 4 (CSC4) is an "application control" or application extension scripting language / virtual machine / compiler environment. CSC4 supports object member access, object creation and static calls to the underlying .NET Framework 2.0.
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
PocketGCC is a port of well-known GNU C/C++ compiler and Binutils for ARM-WinCE-PE platform. Both crosscompiler and native builds are provided, allowing to develop applications for WindowsCE devices with ARM-compatible processor on the go without desktop
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.